Thanks for dropping by on my blog. =) Looking around yours, I think you've more than enough skill and talent to make it in the animation business. I've just completed a degree in illustration but my tutor and lecturer is an animator by trade, and this is exactly the kind of stuff he was talking about. If you want to put yourself forward for a job in the business, just get together a portfolio of your best work with some moving image footage, turnarounds, concepts, backgrounds and so on, enough to show a wide range of capability, and submit it. I'm sure your style would be appropriate for a lot of fields in animation. =)
you have a very good job here ... I am honored you have asked for my opinion ... but i do not have much to say, unless your work is very very good and I will definitely visit your blog more often ...
I think you're well on your way to becoming a great designer! Just keep drawing and practicing! If I could make a suggestion, though, try drawing your characters in more dynamic, personality driven poses :) It'll really convey what the character's all about to the viewer in an instant.
Hi Edgard, you have great talent! your characters are fun and full of expression, the backgrounds are very attractive with its balance in perspective, shapes and sizes .. still showing things to your style!
First of all, let me start by saying that you're doing the right thing, by reaching out to fellow artists asking for feed back. Number one rule for any aspiring artist, is to not be afraid of critisism, but to seek and embrace it. You definitely have some really good stuff to work with, but I think you need to loosen up a bit when drawing. You got some great designs and I like your style, it just seems a little stiff. Try to be more organic in your lines and not worry about cleaning it up, cause that will often kill the energy of an otherwise good drawing. I can see that you're doing both character design, environments, clean up and color. I think you should find out which you enjoy doing the most and then put all your time towards it and perfect your skill in that area. You can be a jack of all trades and master of none, but when you're trying to break in to the industry, it's definitely best to master either charcater design, environment design, storyboarding etc. The competition is tough, so you can't afford "wasting" time on trying to do it all. I hope you see this as an encouragement and not a discouragement. If you have a specific piece you'd like me to go over, then please don't hesitate to ask. I have learned a lot from others by asking and will be happy to pass on the knowledge, if you promise to do the same, when someday someone is asking you:)
To be employed at animation defines a style specially adapted to this way, but I believe that the interesting thing is to explore in the drawing other options that we surprise with interesting finds and that satisfy us muchisimo .... I believe that for the level of your works this moment has come.
your work just continues to get better and better. Your characters have gotten so good, I am jealous. Gotta kick it up a notch on my end. Keep up the awesome work!
Hi Edgar, thanks for stopping by my blog! You have some great stuff here, I like your sense of caricature and design. Backgrounds are good as well, keep good work coming. And best of luck in the industry! :)
Edgar, thanks for kind the blog comments! I'll echo everyone else and say that your stuff looks really nice; your characters have appeal and are fun to look at. I like the baby Moses piece; great stuff!
thanks a lot edgar for your comment on my blog no problem for check out your stuff its my pleasure to discover so many talents and passionate people who love what they do !!enjoy and keep creative my friend!!
Good Stuff here! The Chef's are really cool, you played around with different shapes and sizes and I think you should do more of that, show more variety in the characters. Just have fun!
You have some really nice stuff going on here, but I definitely agree with Hans up there as well. Some of the more "cleaned up" stuff tends to lose a little bit of it's life. It looks like you're doing a lot in illustrator (at least some of the character stuff looks that way). I'd say play around a little more in Photoshop or Painter, where you can get a little more variety in brushes, and you can keep a little more of that "sketchy" energy.
But overall, your headed in a good direction.
If you have any questions, please don't hesitate to ask and I'll do my best to answer.
The first is to thank you for your visit to my blog has been a pleasant surprise, from what I've seen on the blog (there are some very good things) you have a big future, so be sure never to draw. The study of anatomy seems very good. Saludos desde Sevilla.
With your character work be careful of even spacing. Variation in the positive and negative space will give an instant appeal. Don't be afraid to make one dominate feature or idea and allow other areas to support that statement.Good luck to you on your animation career!
Thank you very much for taking the time to look over my blog and leave a comment!
In regards to your work....well to be honest it does look like student work and the reasons are that it's a bit stiff in both design and expression/flow/energy/pose and i'm not saying that to bring you down but rather to let you get an idea on what you can improve.
First before anything think and ask yourself what you want to do as a career in art, do you want to be a character designer? storyboard artist? animator? etc and then focus ( and i mean like 110% ) on that one aspect alone ( don't exclude other things but more or less focus on the core of what you're doing ) i say this because often times students want to be good at "everything" and it's never a good route to go since it never really works out well and it's impossible...no one will hire someone who's just "ok" at everything instead of being a pro in one or two things.
my advice to you is to loosen up in drawing...get sketchy man! studios love to see rough work over polished any day ( as far as i've heard from them ) and almost any artist prefers roughs to clean polished work since you can "see" how you work out your drawings and designs.
The anatomy study is always good but it feels lost on a cartoony character like you've done below ( if you want to do that sorta thing do it more like tarzan style for example )also be sure to have a long look over other artists blog/sites/etc and really try and figure out what you like about their work...and try and find ways to include that into your work ( not copy but bring in that element...either it be a line style or coloring etc ) play around more with shapes and expressions, also try drawing faster ( like try getting a drawn done under 2mins or less ) this will force your mind/hand to work out on the basics and not rely on details. things i think your doing very well so far is BG work and color, now try and combine character and BG within a scene ( like a conceptual piece ) other then that listen and read as many things as you can from other artists ( like characterdesign.blogspot.com has some great interviews and so on )there is animation podcasts and stuff as well out there so open your eyes to as many styles and films/shorts/tv shows as possible and never get stale.
Hope my advice helps and feel free to ask me anything in the future man.
Hey Edgar, thanks for dropping by the blog. You've already got some pretty awesome stuff up on here. Just remember to keep on drawing and the rest should follow! :D Good luck.
I'm an Artist that sees life in a theatrical way. Everything I do says "Edgar". That should explain myself right?.. No? Well just check out my Artwork.
Hi Edgar, tkx to visit my blog!
ReplyDeleteYou have some interesting artwork here, congrats!
Keep in touch!
(I really like the "hmm" character!)
Amazing blog, cool style!
ReplyDeleteI'm really digging your work my man. Thanks for stopping by my blog. I will be watching you and your future posts. Keep up the fantastic posts.
ReplyDeleteQuality work here, Edgar! I'm sure you'll do great in the biz.
ReplyDeletegood stuff..keep it up man!
ReplyDeleteGreat stuff, I'll be back often.
ReplyDeleteI like the drawings a lot. What do you wanna do in animation land?
ReplyDeleteGreat stuff Ed. I especially love your layouts you've posted. Keep up the work dood.
ReplyDeleteFun stuff Edgar! Your characters are terrific. Best of luck to you in your pursuit of excellence. You're on your way.
ReplyDeleteThanks for your kind thoughts. I welcome your feedback any time.
Hey Edgar,
ReplyDeleteThanks for visiting; keep up the good work. Just keep going and have fun!
Wow! ur work is brilliant, very attractive... you must have some profolio!
ReplyDeletekeep it up!
Keep up the good work mate!
ReplyDeleteThanks for dropping by on my blog. =) Looking around yours, I think you've more than enough skill and talent to make it in the animation business. I've just completed a degree in illustration but my tutor and lecturer is an animator by trade, and this is exactly the kind of stuff he was talking about. If you want to put yourself forward for a job in the business, just get together a portfolio of your best work with some moving image footage, turnarounds, concepts, backgrounds and so on, enough to show a wide range of capability, and submit it. I'm sure your style would be appropriate for a lot of fields in animation. =)
ReplyDeleteGreat work here. Nice designs. I am sure you won't find any problem finding work when you graduate.
ReplyDeleteyou have a very good job here ... I am honored you have asked for my opinion ... but i do not have much to say, unless your work is very very good and I will definitely visit your blog more often ...
ReplyDeleteWow, Edgar ...i totally dig your work.. following your blog right away...btw, thanx for dropping in at my blog :)
ReplyDeleteOlá Edgar,
ReplyDeleteObrigado pelo comentário.
Seu trabalho é muito bom, traço e tratamento impecáveis!!!
Abração,
Sidney.
awesome work! love the layout and Bg's works the most I think :) Would love to see some character sets too?!
ReplyDeleteLook like a seasoned vet to me. Great work.
ReplyDeleteHi Edgar, thanks for the comment!
ReplyDeleteI think you're well on your way to becoming a great designer! Just keep drawing and practicing! If I could make a suggestion, though, try drawing your characters in more dynamic, personality driven poses :) It'll really convey what the character's all about to the viewer in an instant.
Hi man, thanks for stopping in my blog!
ReplyDeleteYou've got a good stuff and awesome works, keep it up!
haha
ReplyDeleteI saw you sent similar comments to many people ... now all respond! GREAT IDEA!!!
whatever, your art is AWESOME!!!
thanks 4 dropping
Any relation to Edward Ernest? Great characters and backgrounds.
ReplyDeleteHi Edgard, you have great talent! your characters are fun and full of expression, the backgrounds are very attractive with its balance in perspective, shapes and sizes .. still showing things to your style!
ReplyDeleteBest,
EE
Far out Edgar! When you commented on my blog I had no idea how good you actually were. You've just earned yourself one more follower.
ReplyDeleteWow! Nice blog. Keep on the good work!
ReplyDelete;)
Hey Edgar,
ReplyDeleteFirst of all, let me start by saying that you're doing the right thing, by reaching out to fellow artists asking for feed back. Number one rule for any aspiring artist, is to not be afraid of critisism, but to seek and embrace it. You definitely have some really good stuff to work with, but I think you need to loosen up a bit when drawing. You got some great designs and I like your style, it just seems a little stiff. Try to be more organic in your lines and not worry about cleaning it up, cause that will often kill the energy of an otherwise good drawing. I can see that you're doing both character design, environments, clean up and color. I think you should find out which you enjoy doing the most and then put all your time towards it and perfect your skill in that area. You can be a jack of all trades and master of none, but when you're trying to break in to the industry, it's definitely best to master either charcater design, environment design, storyboarding etc. The competition is tough, so you can't afford "wasting" time on trying to do it all.
I hope you see this as an encouragement and not a discouragement. If you have a specific piece you'd like me to go over, then please don't hesitate to ask. I have learned a lot from others by asking and will be happy to pass on the knowledge, if you promise to do the same, when someday someone is asking you:)
-Hans
To be employed at animation defines a style specially adapted to this way, but I believe that the interesting thing is to explore in the drawing other options that we surprise with interesting finds and that satisfy us muchisimo .... I believe that for the level of your works this moment has come.
ReplyDeleteAn embrace raúl
your work just continues to get better and better. Your characters have gotten so good, I am jealous. Gotta kick it up a notch on my end. Keep up the awesome work!
ReplyDeleteHi Edgar, thanks for stopping by my blog!
ReplyDeleteYou have some great stuff here, I like your sense of caricature and design. Backgrounds are good as well, keep good work coming. And best of luck in the industry! :)
Edgar, thanks for kind the blog comments! I'll echo everyone else and say that your stuff looks really nice; your characters have appeal and are fun to look at. I like the baby Moses piece; great stuff!
ReplyDeletethanks a lot edgar for your comment on my blog no problem for check out your stuff its my pleasure to discover so many talents and passionate people who love what they do !!enjoy and keep creative my friend!!
ReplyDeletesincerely
kalonji
Wow!
ReplyDeleteYour works are amazing!
Bravo!
Ciao
Good Stuff here! The Chef's are really cool, you played around with different shapes and sizes and I think you should do more of that, show more variety in the characters. Just have fun!
ReplyDeleteThis comment has been removed by the author.
ReplyDeleteI see everyone else beat me to the punch. Not much more I can say, aside from GREAT WORK! Keep it up, man.
ReplyDeleteGreat Stuff man! Thanks for the kind words and stopping by my blog. Keep in touch!
ReplyDeleteHey Edgar-
ReplyDeleteThanks for stopping by my blog!
You have some really nice stuff going on here, but I definitely agree with Hans up there as well.
Some of the more "cleaned up" stuff tends to lose a little bit of it's life.
It looks like you're doing a lot in illustrator (at least some of the character stuff looks that way).
I'd say play around a little more in Photoshop or Painter, where you can get a little more variety in brushes, and you can keep a little more of that "sketchy" energy.
But overall, your headed in a good direction.
If you have any questions, please don't hesitate to ask and I'll do my best to answer.
Take care, and keep up the good work!
The first is to thank you for your visit to my blog has been a pleasant surprise, from what I've seen on the blog (there are some very good things) you have a big future, so be sure never to draw. The study of anatomy seems very good. Saludos desde Sevilla.
ReplyDeleteWith your character work be careful of even spacing. Variation in the positive and negative space will give an instant appeal. Don't be afraid to make one dominate feature or idea and allow other areas to support that statement.Good luck to you on your animation career!
ReplyDeleteHi Edgar,
ReplyDeleteThank you very much for taking the time to look over my blog and leave a comment!
In regards to your work....well to be honest it does look like student work and the reasons are that it's a bit stiff in both design and expression/flow/energy/pose and i'm not saying that to bring you down but rather to let you get an idea on what you can improve.
First before anything think and ask yourself what you want to do as a career in art, do you want to be a character designer? storyboard artist? animator? etc and then focus ( and i mean like 110% ) on that one aspect alone ( don't exclude other things but more or less focus on the core of what you're doing ) i say this because often times students want to be good at "everything" and it's never a good route to go since it never really works out well and it's impossible...no one will hire someone who's just "ok" at everything instead of being a pro in one or two things.
my advice to you is to loosen up in drawing...get sketchy man! studios love to see rough work over polished any day ( as far as i've heard from them ) and almost any artist prefers roughs to clean polished work since you can "see" how you work out your drawings and designs.
The anatomy study is always good but it feels lost on a cartoony character like you've done below ( if you want to do that sorta thing do it more like tarzan style for example )also be sure to have a long look over other artists blog/sites/etc and really try and figure out what you like about their work...and try and find ways to include that into your work ( not copy but bring in that element...either it be a line style or coloring etc )
play around more with shapes and expressions, also try drawing faster ( like try getting a drawn done under 2mins or less ) this will force your mind/hand to work out on the basics and not rely on details.
things i think your doing very well so far is BG work and color, now try and combine character and BG within a scene ( like a conceptual piece )
other then that listen and read as many things as you can from other artists ( like characterdesign.blogspot.com has some great interviews and so on )there is animation podcasts and stuff as well out there so open your eyes to as many styles and films/shorts/tv shows as possible and never get stale.
Hope my advice helps and feel free to ask me anything in the future man.
Cheers,
Ds~
Great stuff Edgar!!
ReplyDeleteHey Edgar, thanks for dropping by the blog. You've already got some pretty awesome stuff up on here. Just remember to keep on drawing and the rest should follow! :D Good luck.
ReplyDelete